Sunday, January 07, 2007

Mt. Suribachi

I'm starting this topic to capture the email discussions we've been having about the Mt. Suribachi scenario. This was an idea I raised in the Strictly Scenarios topic, and then was brought up again by Mikhail. I'll post Mikhail's email here, and then add various comments.

We have decided to hold this scenario on 24 Feb, which is one day after the actual anniversary (23 Feb) of the famous flag-raising on Iwo Jima's Mt. Suribachi. Hopefully, others will post further comments here as well, so everyone can get the benefit of them.

[Mikhail, 18 Dec 06:]

I have a game for the hill out by gunlock that I would love to try. It is a take on the battle for Iwo Jima, specifically for Mount Suribachi. . .

This I believe would make a great scenario to be fought around the hill to the southeast (in Black Thorn) where blue was to retreat with the nuke. I am calling it Mount Suribachi. The scenario would have three units that would be about 12 men each representing the 3rd, 4th , and 5th marine divisions, this would be blue team. They would try to reach the top and plant a flag, they also have to get a photographer to the top by a certain time in order to win. We can discuss this and add objectives if need be.

The Japanese force is to defend and die doing so. They should be outnumbered at a three to one ratio but that too is a discussion point. This what I have and I would like some feedback. I would like to get the 5150 guys from Vegas and the Desert Edge guys to come and play if possible. I would like the Regiment to defend. Anyway I would like to know what you think.

13 comments:

  1. Agreed. This would be an awesome scenario. But...

    I’ve got my own spot where I’d like to do it. See my blogpost at:

    http://www.blogger.com/comment.g?blogID=29229438&postID=116104048428126283

    Maybe we could do something similar out at Gunlock, but call it something else?

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  2. On 12/22/06 4:45 PM, "Brian J Hastings" bj_cahastings@sisna.com wrote:

    Hi Mikhail,

    I like it, Sounds like fun. I would definitely recommend that blue team members be from out of town players. First they will not have very good lay of the land, giving the defenders an advantage (just like on Iwo Jima); and it will give the local guys that will be defending opportunities to scout the hill for good defensive positions to hold.

    Have you looked at topo maps for the area, to decide starting points, dead zones, and objective points? Also are you thinking of doing the Player/Controller option with this scenario?

    And also how about having the blue team attack in waves? For example, only the first blue team can attack the hill, until the defenders repel them. Then the blue team that is repeled is reinforced by blue team two, and attacks the hill. the defenders should be able to repel the Blue teams, with losses. And Finally the blue teams are reinforced with the third team, and attacks the hill. They should be able to easily overtake the hill and seize control.

    Another option would be to have Blue 1 attack the first time, and then let them rest while Blue 2 and Blue 3 attack the hill, and then finally Blue teams 1, 2, and 3 all attack. This gives the first team time to rest after assaulting the hill, and reload and get ready again. And teams 2 and 3 get a fresh shot at taking the hill, if they move fast enough they could overtake the defenders. Should teams 2 and 3 make considerable ground against the defenders, team 1 could advance up the hill to reinforce after fifteen to twenty minutes.

    Also it would be good to encourage the players to work in small fire-teams, and to stay with their fire-team. This gives more people the opportunity to act as leaders, For example, if the defenders (Ranger Regiment) formed into five man teams with a squad leader to defend a specific area; then have group commander that controls two fire-teams and have him defend two specific areas.

    It is quite easy to replicate this form as many times as nessasary to involve all the players, then have a Defender Commander that holds back to observe the entire area being defended, that person can then have group commanders direct fire as needed.

    I think the scenario should be fleshed out as much as possible, and plan on this being another big one like Black Thorn. I am willing to help. Let me know, later. Brian

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  3. Here are some responses to Brian's comments, from 'Danger Dan' of Desert Edge:

    On 12/29/06 1:16 PM, "Dan" dansaunders@gmail.com wrote:

    Good idea!

    Supply the attacking team with aerial photos for planning

    Let the attacking team determine their tactics on their own. How they attack is something they should plan on their own. And, if you force the squads to start and stop on your clock that will limit the stratagies they can use. The limitless tactical options is the one thing that separates Rangerball from everything else.

    I think that the only structure you should set as far as commanders is assigning 1 General to head the one side and give him commanders to support him. He then can set it up from there.

    We have done this type of game in the past and found that the team split works best if you do 2/3 attacking and 1/3 defending and set up 1 General for each team and 3 or 4 commanders for the attacking team and 2 for the defending team depending on the size that could change.

    Dan

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  4. On 12/28/06, TT wrote:

    Hey all,

    We’re starting to toss around the idea of doing a larger scenario based on the battle for Iwo Jima, and the taking of Mt. Suribachi where the American flag was raised by the Marines. See the discussion and info below between Mikhail and Brian.

    Mikhail is thinking the location out by Gunlock would be good, but I have my eye on a different location that I think would be truly awesome. A couple of days ago, I went out and hiked the area and took some pictures.
    Check out http://www.westrim.net/rangerball/suribachiterrain.html

    The objective would be simple. Blue has to plant the US flag on top of Mt. Suribachi. A Rangerball scenario here would be. . . monumental.

    T.T.

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  5. On 12/29/06, "mikhail crawford" mikidi9802@yahoo.com wrote:

    I think that the site you have for Suribachi may be the better site. You said it is off the Browse exit is it to the north or south of the exit and is there a way to get there by fire road or is it by trail? Anyway I was going to go up there this weekend and check it out. What is the date for this scenario? I was thinking late January like the 27th or the 3rd of Febuary. I think we could do it in late Jan but I would like to see a response from 5150 and desert edge.

    Also I was thinking with an area that size do you think it could handle a group of like 70-85? I have been thinking that my early size estimates could really be inflated, I think Michael is on the same page. Let me know what you think.

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  6. On 12/29/06, TT wrote:

    Actually, after looking at it on Google Earth, its just past the Toquerville exit. And yes, there is a dirt road that goes under the freeway. You can drive to the base of the burned hills. I'll post maps on the website tonight.

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  7. On 12/29/06 TT wrote:

    OK, this is gaining momentum, I see. Plus, I just looked it up and the anniversary of the battle is in February. I think the stars are aligning on this. In 1945, the Marines landed on Iwo Jima on 19 Feb. And on 23 Feb is when Mt. Suribachi was taken and the American flag raised there.

    This coming Feb 24 will be a Saturday. What about that for a date on this scenario? Gives us enough time to put it together.

    Also, I have some Google Earth images up now on the website. http://www.westrim.net/rangerball

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  8. On 1/6/07 TT wrote:

    There is good news, and pretty good news, on the land-usage for Suribachi,

    First the pretty good news. Mikhail spoke to people at the Dixie National Forest offices, and the only answer he got was that they don't officially "encourage or discourage" paintball on Forest land, but that:

    - No shooting at buildings or structures
    - No defacing or destruction
    - No posting of signs

    Overall, the impression Mikhail got from them was they have no set rules, and they don't care unless we're having a battle in a campground.

    Now the good news. I just looked at a detailed topo map over at Hursts. The Suribachi terrain is indeed on Forest land, but... The road leading to it, and the parking/setup area where we'd be assembling is NOT in the Dixie Natl Forest. It's right on the edge.

    I'm going out there again today to figure out where we could set up, without attracting undue attention. I have some ideas.

    We should still do some checking/confirming on the rules/regs, but I'm feeling more confident that we can do this. If we pulled off Black Thorn on opening day of the deer hunt, we can do this.

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  9. Everything sounds good, I agree after pulling off Black Thorn we can do this. Maybe we need a meeting just for logistics for this scenario. As I remember, there were a couple of items that bogged us down. We need to assign a team to address the registration, and another to do the chrono'ing. It might be good to get the out of town teams to pre-register their players.

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  10. I talked to a guy about coming out strictly to help us with registering and in-processing players.

    He's an older guy in my ward, but he's really cool. Former police sniper, and now really into fast-draw competitions.

    I offered to pay him $10/hour. He'd be the guy at the table handling the forms and the money.

    What do you think?

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  11. It does have merit, perhaps after getting everyone registered. He could be enticed into taking some pictures of the engagements for the Regiment?

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  12. Side note: I have just today went and purchased a $10 topo map of the region(7.5 minute relief) and used the plan printer at work to map eleven copies(full size).

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  13. Since we are looking at doing Suribachi again and I assume in the same location, we do need to look into a permit and the cost involved and also I think that a 60 player cap is a little low.
    Also from what we learned last time is you can have alot more people in that area and no one would notice. I also think that we might want to think about upping the cost to include a t-shirt. Any other thoughts?

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